--forbidden
texture = "star";
--FunctionName = "CreateSprite";

z = -1;

start_color = { .5, .5, .5, 1.0 };
var_color = { .1, .1, .1, 0.5 };
end_color = { 0.5, 0.5, 0.5, 1.0 };

max_particles = 700;

start_size = 1.0;
size_variability = 2.0;
end_size = 3.0;

particle_life = 120;
particle_life_var = 0;

system_life = -1;
emission = 1;
particle_min_speed = 0;
particle_max_speed = 2;
particle_min_angle = 90;
particle_max_angle = 90;
particle_min_param = 90;
particle_max_param = 2;
particle_min_trace = 0;
particle_max_trace = 0;
trajectory_type = constants.pttLine;
-- trajectory_type = constants.pttCosine;
-- trajectory_type = constants.pttRipple;
-- trajectory_type = constants.pttTwist;
trajectory_param1 = 2;
trajectory_param2 = 5;
affected_by_wind = 1;
gravity_x = 0;
gravity_y = 0.04;
